Shape Mask · screenshot coming soon
What this node does
Shape Mask builds a mask from a chosen gradient/geometric pattern (map_kind), then thresholds and softens it into a matte. There is no drawing: you pick a shape type and dial in the threshold and softness. On ▶ Run it renders the mask across the whole clip.
It has two paths. If you leave the optional shape_image input empty, the shape is generated procedurally from map_kind and runs as a torch FX pass. If you wire in a shape_image (a COMFYTV_IMAGE), the node instead uses that image’s luminance as the mask source and runs a dedicated shape-mask video pass.
Video in/out is COMFYTV_VIDEO. To bridge to native ComfyUI nodes, use ComfyTV/Bridge — see https://github.com/jtydhr88/ComfyTV/blob/main/docs/bridges.md.
When to use it
- Vignettes, spotlights and radial falloffs to focus attention
- Wipe transitions (clock, blinds, curtain, burst) as animated mattes
- A quick geometric matte to limit a grade or effect without hand-drawing
Parameters
map_kind
The gradient/shape pattern. Options:linear_x, linear_y, bilinear_x, bilinear_y, radial, square, diamond, clock, symmetric_clock, spiral, burst, curtain, blinds_h, blinds_v, checker, cloud. Default radial. This is the raw grayscale field that threshold/softness then shape into a matte.
threshold
The cut level applied to the pattern,0–1, default 0.5. Pixels above become opaque; below become transparent. Lower it to grow the masked area, raise it to shrink.
softness
Edge feather of the threshold,0–1, default 0.1. 0 gives a hard edge; higher values blend the boundary.
invert
Swap masked and unmasked regions. Boolean, default off.animate
How the mask moves over the clip. Options:static, sweep_in, sweep_out. Default static. sweep_in/sweep_out animate the threshold over time to reveal or conceal, making wipe transitions.
output
stencil (default) or matte. Selects whether the result is delivered as a stencil or a matte.
seed
Randomization seed for patterns that use noise (e.g.cloud). Integer 0–99999, default 7.
shape_image (optional)
ACOMFYTV_IMAGE. When provided, the mask is derived from this image’s luminance instead of the procedural map_kind, and threshold/softness/invert/animate/output still apply.
Outputs
Tips
map_kind,seedand the procedural path only apply when shape_image is empty; wiring an image switches the node to luminance-mask mode.- For a transition, set
animatetosweep_in/sweep_outand pick a directionalmap_kind(linear, clock, blinds, curtain).
Related nodes
- Roto Mask — hand-drawn spline mattes
- Mask Propagate — animate a mask to follow motion
- Cutout / Erase — apply the mask to isolate or remove content